Cleanup and added plan in comments

This commit is contained in:
Timothy GFO 2023-08-30 16:08:11 -04:00
parent 462f483c04
commit 39afe2f6eb

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@ -1,8 +1,9 @@
# A Mega Man Maker MMLV Library/Module By Timothy J. (GameFeverOnline, www.youtube.com/@GameFeverOnline)
###
"""
The goal is to create a library that reads a mmlv file, and then creates variables for each object, tile, background, etc... So that you could on another program import this as a module
and just give it for example, mm1iceman = [1, 2, 3] , the 1 meaning that it's active and the 2 and 3 it's position in space. In the future there will be more inputs for settings of objects.
It could also work by calling a function, say place_tile(tilename, x, y) and then do that for every tile placement call. That would separate the placing of tiles from the placing of objects and more.
"""
import configparser, os
def conv_coordinates(x16, y16):
@ -19,11 +20,15 @@ def conv_coordinates_x16(x, y):
y16 = y * 16
return [x16, y16]
#def read_level(filename)
config = configparser.ConfigParser()
config.read("mmlv.mmlv")
print(config.options("Level"))
#print(level)
""""
def set_tile
def read_tile
def set_name
def set_setting
def set_background
def set_active
"""