diff --git a/mmlv_library.py b/mmlv_library.py index 5bcc4c2..7771d2f 100644 --- a/mmlv_library.py +++ b/mmlv_library.py @@ -1,8 +1,9 @@ # A Mega Man Maker MMLV Library/Module By Timothy J. (GameFeverOnline, www.youtube.com/@GameFeverOnline) -### +""" The goal is to create a library that reads a mmlv file, and then creates variables for each object, tile, background, etc... So that you could on another program import this as a module and just give it for example, mm1iceman = [1, 2, 3] , the 1 meaning that it's active and the 2 and 3 it's position in space. In the future there will be more inputs for settings of objects. It could also work by calling a function, say place_tile(tilename, x, y) and then do that for every tile placement call. That would separate the placing of tiles from the placing of objects and more. +""" import configparser, os def conv_coordinates(x16, y16): @@ -19,11 +20,15 @@ def conv_coordinates_x16(x, y): y16 = y * 16 return [x16, y16] -#def read_level(filename) -config = configparser.ConfigParser() - -config.read("mmlv.mmlv") -print(config.options("Level")) -#print(level) +"""" +def set_tile +def read_tile +def set_name +def set_setting +def set_background +def set_active +""" + +