Whole lot of changes..

This commit is contained in:
Timothy GFO 2023-08-31 21:59:54 -04:00
parent 04fa7b9f0b
commit cf01eb41a4
3 changed files with 139 additions and 9 deletions

33
definitions.py Normal file
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@ -0,0 +1,33 @@
aliases = {
"user_name" : "4a",
"user_id" : "0a",
"level_name" : "1a",
"user_icon" : "4b",
"slide" : "1b",
"charge" : "1d",
"double_damage" : "1ba",
"proto_strike" : "1ca",
"double_jump" : "1bb",
"charge_type" : "1d",
"default_bg_color" : "1e",
"boss_icon" : "1f",
"boss_weak_1_active" : "1ga",
"boss_weak_1" : "1g",
"boss_weak_2_active" : "1ha",
"boss_weak_2" : "1h",
"boss_immunity_active" : "1i",
"boss_immunity" : "1j",
"weapon_slot_0" : "1k0",
"weapon_slot_1" : "1k1",
"weapon_slot_2" : "1k2",
"weapon_slot_3" : "1k3",
"weapon_slot_4" : "1k4",
"weapon_slot_5" : "1k5",
"weapon_slot_6" : "1k6",
"weapon_slot_7" : "1k7",
"weapon_slot_8" : "1k8",
"weapon_slot_9" : "1k9",
"weapon_slot_10" : "1k10",
"weapon_slot_11" : "1k11",
"level_music" : "1m"
}

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@ -4,12 +4,15 @@ The goal is to create a library that reads a mmlv file, and then creates variabl
and just give it for example, mm1iceman = [1, 2, 3] , the 1 meaning that it's active and the 2 and 3 it's position in space. In the future there will be more inputs for settings of objects. and just give it for example, mm1iceman = [1, 2, 3] , the 1 meaning that it's active and the 2 and 3 it's position in space. In the future there will be more inputs for settings of objects.
It could also work by calling a function, say place_tile(tilename, x, y) and then do that for every tile placement call. That would separate the placing of tiles from the placing of objects and more. It could also work by calling a function, say place_tile(tilename, x, y) and then do that for every tile placement call. That would separate the placing of tiles from the placing of objects and more.
""" """
import configparser, os import configparser, os, definitions
section = "Level"
config = configparser.ConfigParser() config = configparser.ConfigParser()
filename = "mmlv.mmlv" filename = "sample.mmlv"
config.read(filename) config.read(filename)
alias = definitions.aliases
#done. converts from multiples of 16 to normal x and y values. for use in reading
def conv_coordinates(x16, y16): def conv_coordinates(x16, y16):
if x16 < 1 or y16 < 1: if x16 < 1 or y16 < 1:
x = x16 / 16 x = x16 / 16
@ -19,23 +22,67 @@ def conv_coordinates(x16, y16):
y = 0 y = 0
return [x, y] return [x, y]
#done. converts from normal x and y values to multiples of 16. for use in writing
def conv_coordinates_x16(x, y): def conv_coordinates_x16(x, y):
x16 = x * 16 x16 = x * 16
y16 = y * 16 y16 = y * 16
return [x16, y16] return [x16, y16]
#done. writes the changes to file specified in global variable filename.
def write_changes(filename=filename):
with open(filename, 'w') as configfile:
config.write(configfile, space_around_delimiters=False)
#done. returns what is available in the file. without values.
def get_options():
options = config.options(section)
return options
def get_items():
items = config.items(section)
return items
#done.
def set_user(username):
if config.has_option(section, alias["user_name"]):
username = '"' + str(username) + '"'
config.set(section, alias["user_name"],username.lower())
#done
def get_user():
if config.has_option(section, alias["user_name"]):
current_username = config.get(section, alias["user_name"])
return current_username
def set_tile(tilename, x , y, tile=0):
by16 = conv_coordinates_x16(x, y)
x16 = str(by16[0])
y16 = str(by16[1])
for letter in "kjiea":
#tile = letter + x16 + "," + y16
#print(type(tile))
config.set(section,letter + x16 + "," + y16, "0")
""" """
def set_tile
def read_tile def read_tile
def set_name def set_name
def set_setting def set_setting
def set_background def set_background
def set_active def set_active
""" """
#def set_ver(gamever) < this may support mega maker's api to get current version.'
def get_options(): """
filename("mmlv.mmlv") _|_ _ __|_o._ _ _ .__ ._ _| _
options = config.options("Level") |_(/__> |_|| |(_| (_||(_)|_|| |(_|_>
return options _| _|
"""
print(get_options()) print(get_options())
print(get_user())
#set_user("Game FEverOnline")
#write_changes()
print(get_user())
set_tile("test",2,2)
write_changes()

50
sample.mmlv Normal file
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@ -0,0 +1,50 @@
[Level]
k16,320="106.000"
j16,320="71.000"
i16,320="1.000"
e16,320="3.000"
a16,320="1.000"
2b0,4256="0.000"
2b0,4032="0.000"
2b0,3808="0.000"
2b0,3584="0.000"
2b0,3360="0.000"
2b0,3136="0.000"
2b0,2912="0.000"
2b0,2688="0.000"
2b0,2464="0.000"
2b0,2240="0.000"
2b0,2016="0.000"
2b0,1792="0.000"
2b0,1568="0.000"
2b0,1344="0.000"
2b0,1120="0.000"
2b0,896="0.000"
2b0,672="0.000"
2b0,448="0.000"
2b0,224="0.000"
2a0,224="1.000"
2b0,0="0.000"
1s="352.000"
1r="288.000"
1q="48.000"
1p="0.000"
1m="9.000"
1l="6.000"
1k0="0.000"
1bc="0.000"
1f="-1.000"
1e="29.000"
1d="6.000"
1cc="1.000"
1cb="1.000"
1bb="0.000"
1ca="0.000"
1ba="0.000"
1c="1.000"
1b="1.000"
4b="75.000"
4a="game fever online yt"
1a="sample"
0v="1.8.4.1"
0a="386743.000"