first commit - early incomplete version

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Timothy GFO 2023-08-30 15:22:22 -04:00
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mmlv_library.py Normal file
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# A Mega Man Maker MMLV Library/Module By Timothy J. (GameFeverOnline, www.youtube.com/@GameFeverOnline)
###
The goal is to create a library that reads a mmlv file, and then creates variables for each object, tile, background, etc... So that you could on another program import this as a module
and just give it for example, mm1iceman = [1, 2, 3] , the 1 meaning that it's active and the 2 and 3 it's position in space. In the future there will be more inputs for settings of objects.
It could also work by calling a function, say place_tile(tilename, x, y) and then do that for every tile placement call. That would separate the placing of tiles from the placing of objects and more.
import configparser, os
def conv_coordinates(x16, y16):
if x16 < 1 or y16 < 1:
x = x16 / 16
y = y16 / 16
else:
x = 0
y = 0
return [x, y]
def conv_coordinates_x16(x, y):
x16 = x * 16
y16 = y * 16
return [x16, y16]
#def read_level(filename)
config = configparser.ConfigParser()
config.read("mmlv.mmlv")
print(config.options("Level"))
#print(level)