mmm-nsf-changer/mmm-nsf-changer.py

98 lines
8 KiB
Python

import PySimpleGUI as sg ## pip install pysimplegui
import os
from glob import glob
import shutil
import pathlib
import filecmp
##Here goes the actual code
#this checks if the folder structure is correct. It will output a list of the files that we will then use to recreate the structure with a single file
def safelist():
safe_files = ['MetalMan - (GB II).nsf', 'IceMan - (GB I).nsf', 'CutMan - (GB I).nsf', 'Neptune - (GB V).nsf', 'GBVWily2.nsf', 'WoodMan - (GB II).nsf', 'Saturn - (GB V).nsf', 'Jupiter - (GB V).nsf', 'Terra - (GB V).nsf', 'Venus - (GB V).nsf', 'GBIIIWily2.nsf', 'AirMan - (GB II).nsf', 'Uranus - (GB V).nsf', 'Pluto - (GB V).nsf', 'GBVWily1.nsf', 'Mercury - (GB V).nsf', 'GBIIWily2.nsf', 'MagnetMan - (GB II).nsf', 'Mars - (GB V).nsf', 'GBIIIWily1.nsf', 'ElecMan - (GB I).nsf', 'GBIWily2.nsf', 'TopMan - (GB II).nsf', 'CrashMan - (GB II).nsf', 'GBIWily1.nsf', 'Punk - (GB III).nsf', 'HardMan - (GB II).nsf', 'NeedleMan - (GB II).nsf', 'FireMan - (GB I).nsf', 'GBIVWily1.nsf', 'GBIIWily1.nsf', 'FreezeMan.nsf', 'JunkMan.nsf', 'SlashMan.nsf', 'CloudMan.nsf', 'SpringMan.nsf', 'Wily4.nsf', 'RobotMuseum.nsf', 'Wily1.nsf', 'Intro.nsf', 'Wily3.nsf', 'ShadeMan.nsf', 'ShadeManAlt.nsf', 'TurboMan.nsf', 'BurstMan.nsf', 'Wily2.nsf', 'WilyTower2.nsf', 'HyperStormH.nsf', 'WilyTower1.nsf', 'WilyTower3.nsf', 'MegaWaterS.nsf', 'WilyTower4.nsf', 'BusterRodG.nsf', 'GravityMan.nsf', 'WaveMan.nsf', 'StoneMan.nsf', 'MM5WilyCirno.nsf', 'MM5Wily.nsf', 'StarMan.nsf', 'NapalmMan.nsf', 'CrystalMan.nsf', 'ProtoCastle.nsf', 'ChargeMan.nsf', 'GyroMan.nsf', 'FlameMan.nsf', 'MrX.nsf', 'YamatoMan.nsf', 'CentaurMan.nsf', 'WindMan.nsf', 'PlantMan.nsf', 'MM6Wily.nsf', 'KnightMan.nsf', 'BlizzardMan.nsf', 'TomahawkMan.nsf', 'MM2Wily2.nsf', 'Crashman.nsf', 'MM2Wily1.nsf', 'MM2Wily6.nsf', 'Metalman.nsf', 'Flashman.nsf', 'Bubbleman.nsf', 'Woodman.nsf', 'Heatman.nsf', 'Quickman.nsf', 'Airman.nsf', 'GameOver.nsf', 'WilyIntro3.nsf', 'StageStart.nsf', 'WilyIntro2.nsf', 'WilyIntro1.nsf', 'Victory.nsf', 'ProtoWhistle.nsf', 'Bombman.nsf', 'MM1Wily1.nsf', 'MM1Wily2.nsf', 'Fireman.nsf', 'Iceman.nsf', 'Cutman.nsf', 'Elecman.nsf', 'PUIntroStage.nsf', 'Timeman.nsf', 'Oilman.nsf', 'Gutsman.nsf', 'FrostMan.nsf', 'GrenadeMan.nsf', 'AquaMan.nsf', 'AstroMan.nsf', 'Wily4.nsf', 'TenguMan(SS).nsf', 'Wily1.nsf', 'IntroStage(Underwater).nsf', 'SwordMan.nsf', 'Wily3.nsf', 'SearchMan.nsf', 'IntroStage.nsf', 'ClownMan.nsf', 'Wily2.nsf', 'TenguMan(PSX).nsf', 'Megaman4.nsf', 'ToadMan.nsf', 'MM4Wily2.nsf', 'RingMan.nsf', 'MM4Wily1.nsf', 'DrillMan.nsf', 'BrightMan.nsf', 'DiveMan.nsf', 'SkullMan.nsf', 'DustMan.nsf', 'Cossack1.nsf', 'PharaohMan.nsf', 'Cossack2.nsf', 'MagnetMan.nsf', 'MM3Wily2.nsf', 'MM3Wily3.nsf', 'SnakeMan.nsf', 'Megaman3.nsf', 'MM3Wily1.nsf', 'GeminiMan.nsf', 'ShadowMan.nsf', 'HardMan.nsf', 'TopMan.nsf', 'NeedleMan.nsf', 'SparkMan.nsf', 'TMP_BURNER_MAN.nsf', 'KazeYoTsutaete.nsf', 'MMB_-_King_Nix.nsf', '30XXTitleLooped.nsf', 'TMP_COLD_MAN.nsf', 'FakeMan.nsf', 'PlugMan.nsf', 'GalaxyMan.nsf', 'EndlessAttack.nsf', 'SplashWoman.nsf', 'Wily4.nsf', 'Wily1.nsf', 'MagmaMan.nsf', 'JewelMan.nsf', 'ConcreteMan.nsf', 'Wily3.nsf', 'TornadoMan.nsf', 'Wily2.nsf', 'HornetMan.nsf', 'StrikeMan.nsf', 'Challenges.nsf', 'Wily1Outside.nsf', 'SolarMan.nsf', 'EndlessAttack.nsf', 'Wily4.nsf', 'NitroMan.nsf', 'Wily1Inside.nsf', 'CommandoMan.nsf', 'Punk.nsf', 'Wily5.nsf', 'Wily3.nsf', 'Enker.nsf', 'Ballade.nsf', 'ChillMan.nsf', 'BladeMan.nsf', 'PumpMan.nsf', 'Wily2.nsf', 'SheepMan.nsf', 'MM4.nsf', 'MM&B.nsf', 'MM8Wily.nsf', 'Sunstar - (GB V).nsf', 'MM7WilyCapsule.nsf', 'GBIVWilyBoss.nsf', 'MM10WilyCapsule.nsf', 'MMPUWilyBoss.nsf', 'MM11WilyCapsule.nsf', 'GBIV.nsf', 'MM3.nsf', 'MM&BKingBoss.nsf', 'MM3Wily.nsf', 'MM10WilyBoss.nsf', 'MM10WilyMachine.nsf', 'MM1Wily.nsf', 'MM10.nsf', 'MM2.nsf', 'MM5.nsf', 'BassMM8.nsf', 'MMPUWilyMachine.nsf', 'MM7Wily.nsf', 'MMWilyWars.nsf', 'MM8WoodMan.nsf', 'Duo.nsf', 'MM6Wily.nsf', 'MM11.nsf', 'BassMM7.nsf', 'MM5Wily.nsf', 'MM6.nsf', 'MM8CutMan.nsf', 'BossIntro.nsf', 'MM7.nsf', 'MMPU.nsf', 'MM4Wily.nsf', 'GBI.nsf', 'GBIVBalladeBoss.nsf', 'MM1.nsf', 'MM11WilyBoss.nsf', 'GBV.nsf', 'MM11WilyMachine.nsf', 'Midboss.nsf', 'GBII.nsf', 'MM9.nsf', 'MM8.nsf', 'MM8WilyCapsule.nsf', 'MM9Wily.nsf', 'EditorB.nsf', 'Credits.nsf', 'EditorD.nsf', '30XXTitle.nsf', 'Title.nsf', 'OnlineMenu.nsf', 'Menu.nsf', 'Editor.nsf', 'EditorC.nsf', 'ChallengeCredits.nsf', 'Tutorial.nsf', 'MagicMan.nsf', 'ColdMan.nsf', 'MM&BWily1.nsf', 'MM&BKing1.nsf', 'PirateMan.nsf', 'DynamoMan.nsf', 'GroundMan.nsf', 'AstroMan.nsf', 'Intro.nsf', 'TenguMan.nsf', 'CrystalGate.nsf', 'BurnerMan.nsf', 'BounceMan.nsf', 'FuseMan.nsf', 'TorchMan.nsf', 'Challenges.nsf', 'WilyStage.nsf', 'TundraMan.nsf', 'AcidMan.nsf', 'DrLightTrial.nsf', 'BlockMan.nsf', 'BlastMan.nsf', 'ImpactMan.nsf']
return safe_files
#
# def update_safelist(path):
#MAYBE SYMLINKS???
#maybe check with mmm api if new version
#maybe add autoupdater through gitlab
#add
def check_folder_structure(megamaker_folder):
megamaker_folder = os.path.abspath(megamaker_folder)
subfolders = ([ f.path for f in os.scandir(megamaker_folder) if f.is_dir() ])
music_folder = f"{megamaker_folder}/Music"
file_names = []
if music_folder in subfolders:
file_paths = (glob(f"{music_folder}/*/*.nsf"))
for files in file_paths:
file_names.append(os.path.basename(files))
print(file_names == safelist())
if file_names == safelist():
return file_paths
print("YEP")
else:
return False
#this needs to check if original_music exists, and if it does restore_ogmusic before moving to og music.
def move_music_to_ogmusic(path):
path = os.path.abspath(path)
original_filepaths = check_folder_structure(path)
if original_filepaths:
shutil.move(f"{path}/Music", f"{path}/original_music")
if not os.path.exists(f"{path}/Music"):
os.makedirs(f"{path}/Music")
def recreate_structure(new_nsf, original_paths_list):
for path in original_paths_list:
if not os.path.exists(os.path.dirname(path)):
os.makedirs(os.path.dirname(path))
shutil.copy(new_nsf, path)
#check if the contents of files in original_music != the files in music AND check if contents of input nsf == every file in music. if all of that is true replace music with original_music
def restore_ogmusic(path):
if os.path.exists(f"{path}/original_music"):
if os.path.exists(f'{path}/Music'):
if check_folder_structure(f"{path}"):
if not filecmp.cmp(f'{path}/Music/MM1/Cutman.nsf', f'{path}/original_music/MM1/Cutman.nsf', shallow=False):
shutil.rmtree(f"{path}/Music")
shutil.move(f"{path}/original_music/", f"{path}/Music")
else:
print("something went wrong...")
def nsf_changer (nsf_path, megamaker_folder):
original_path = check_folder_structure(megamaker_folder)
if original_path:
move_music_to_ogmusic(megamaker_folder)
recreate_structure(nsf_path, original_path)
layout = [
[sg.Text("Input NSF File:"), sg.Input(key="-IN-"),sg.FileBrowse(file_types=(("NSF Files", "*.nsf*"),))],
[sg.Text("MegaMaker Folder:"), sg.Input(key="-OUT-"), sg.FolderBrowse()],
[sg.Exit(), sg.Button("Replace NSF Music"), sg.Button("Restore Original Music")],
]
window = sg.Window("MMM NSF Changer", layout, resizable=True)
while True:
disclaimer = sg.popup_yes_no('NSF Changer, by Timothy GFO', 'This program is not complete, there WILL be bugs. Use at your own risk.', 'Do you want to continue?')
if disclaimer == "Yes":
event,values = window.read()
if event in (sg.WINDOW_CLOSED,"Exit"):
break
if event == "Replace NSF Music":
#sg.popup_error("DOESNT WORK HAHAHAA")
nsf_changer(values["-IN-"], values["-OUT-"])
#recreate_structure(values["-IN-"], values["-OUT-"])
if event == "Restore Original Music":
# sg.popup_error("DOESNT WORK EITHER HAHAHAHAHAHAA")
restore_ogmusic(values["-OUT-"])
else:
break
window.close()