| bin | ||
| LICENSE | ||
| mmm-nsf-changer.py | ||
| nsf_changer.png | ||
| nsf_changer_full.png | ||
| README.md | ||
| requirements.txt | ||
Mega Man Maker Custom NSF Changer
Made by Timothy GFO (https://gamefeveronline.gitlab.io | https://youtube.com/gamefeveronline)
What is this?
I got tired of waiting for actual custom music to be added to Mega Man Maker. So, I made this tool for changing the nsf files on Mega Man Maker to a custom one. The awesome part is that it works while you are playing. You only need to restart the level or respawn from check point. I made this in just one day (first commit), but I expect this to improve a lot in the future.
Installation
You will need to install through PIP the package PySimpleGUI, requests, and packaging. You can just do "pip install -r requirements.txt". The rest of the dependencies should already be installed.
Usage
To use it just launch the executable file (if available for your os) or type "python mmm-nsf-changer.py" in the terminal or commandline, and the GUI will launch. Then you choose your nsf file and where your Mega Man Maker folder is.
Features
- Easy way to choose a NSF, NSFe, SPC, VGM, GYM, AY, HES, KSS, SAP or GBS file as a replacement for every song in the game. Yes, you heard that right: You can use SNES Music, Sega Genesis Music, and more in Mega Man Maker!
- A "mute" button for replacing every song in the game with a silent song. For people that play Mega Man Maker with external music, like streamers.
- Reliable way to restore the original songs.
- A decent interface.
- -NEW- Support for "permanently" replacing a specific song to one of your liking, with restoring capabilities.
Support
If you have any issues make a gitlab issue. There may be bugs.
Roadmap
- modify restore_ogmusic so it is able to restore only the last change. Maybe config files will be needed for this.
- make it so that if "you press apply music and then replace song" it checks for that and doesn't allow the "replaced song" to be reverted back to original.
- "now playing" text
- ability to preserve changes through Mega Man Maker updates, by using a config file and/or a downloaded zip of the game.
- stop using os.path in favour of pathlib
- switch to using a config file (or database) for keeping track of which tracks have been changed, that way only having one original_music folder and being able to show the user which song you used to replace which file.
- add selective mute, so that you mute every music except the boss music, or every song except menu music or both.
- add a way to show the available nsf files in the selected folder, like a playlist.
- Instead of duplicating a single file a lot of times, maybe I'll implement symlink support.
Contributing
You can help with the project by testing it and reporting issues, or by making pull requests. Windows testers are especially needed since I don't daily drive Windows.
License
GNU General Public License v3.0
